GUARDIAN

Guardian - Game Trailer

Before

After

  • Drastically lowered the amount of enemies that are near the player when spawned

  • 3 enemies in section one to provide a better level progression

  • Replaced the random coins in the level with coin drops from enemy kills

  • Converted the entire level to the night theme

After

Before

  • Drastically made the section more open to provide a better solution to introducing a new enemy

  • Added a platforming section to give the player a breather section

NEW ADDITIONS

  • The player is bombarded by 2 enemies right as the player spawns

  • 6 total enemies in section one

  • Coins are randomly placed throughout the level with no connection to the level progression

  • The level is not night themed per the GDD

  • The player encounters a new enemy but lacks time to assess the situation due to the overwhelming number of surrounding foes

  • Potions are randomly placed throughout the level

  • Drastically made the section more open to provide a better solution to introducing a new enemy

  • Removed the existing enemies to give an emphasis on the new enemy type

  • Removed the randomly placed potions and made enemies drop them

Level Designer

Unity 2019
Unity Tilemaps

Responsibilities

Role

Tools

Reworked level 1-2 to better fit the IPM model

Reworked enemy movement and attack speeds

Updated the existing level to better fit the GDD