GUARDIAN
Guardian - Game Trailer
Before
After
Drastically lowered the amount of enemies that are near the player when spawned
3 enemies in section one to provide a better level progression
Replaced the random coins in the level with coin drops from enemy kills
Converted the entire level to the night theme
After
Before
Drastically made the section more open to provide a better solution to introducing a new enemy
Added a platforming section to give the player a breather section
NEW ADDITIONS
The player is bombarded by 2 enemies right as the player spawns
6 total enemies in section one
Coins are randomly placed throughout the level with no connection to the level progression
The level is not night themed per the GDD
The player encounters a new enemy but lacks time to assess the situation due to the overwhelming number of surrounding foes
Potions are randomly placed throughout the level
Drastically made the section more open to provide a better solution to introducing a new enemy
Removed the existing enemies to give an emphasis on the new enemy type
Removed the randomly placed potions and made enemies drop them
Level Designer
Unity 2019
Unity Tilemaps
Responsibilities
Role
Tools
Reworked level 1-2 to better fit the IPM model
Reworked enemy movement and attack speeds
Updated the existing level to better fit the GDD